The First Dynastic Period
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History of the
Dhakaani Empire
The Six Kingdoms
The Five Sovereigns
The First Dynastic Period
Vaal'ool Dynasty
Takec Dynasty
Kukaar Dynasties
Daan-Kukaar
Dagec-Kukaar
Shuulec Dekaar Period
Time of Warlords
The Early Dynastic Period
Har'daach Dynasty
Shuul'aagen Dynasty
First Shuul'aagen Dynasty
Rule of Vec'daar
Second Shuul'aagen Dynasty
The Incursion War
The Late Dynastic Period
Khar Dynasties The Red Kingdoms
Haal'khar Dynasty The Eastern Kingdoms
Dagec-Khar Dynasty The Green Kingdoms
The Western Wars
Oroch'dhech Dynasty
Taaluun Dynasty
The Raven States
Western Rhaguul Dynasty Kingdom of Lhekaan
Eastern Rhaguul Dynasty Zuul'dar Dynasty
The Daelkyr Wars
The First Daelkyr War
Ocral'dur Dynasty
The Second Daelkur War
Khragec Dynasty
The Third Daelkyr War
The Final Dynastic Period
Daac'or Dynasty
Makhaal Dynasty
Lahaas Uprising

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The Five Sovereigns are the traditional founders of the Dhakaani, but the truth is that there is no concrete evidence of their existence. In fact, Dhankaani historical texts are at odds with archeological evidence from Morgrave University in Sharn and scholars from Metrol about the timeline for technologies and cultural expression. Apotheosist faiths are not seen in the archeological record at all, even in a reduced role, until midway through the Daan-Kukaar dynasty and many believe that the legacy of the Five Sovereigns is a Shuul'aagen invention to legitimize the state religion.

Vaal'ool Dynasty

The first dynasty supported through historical record is the Vaal'ool dynasty which claimed territory through western Breland and modern-day Darguun. Dhakaani tradition protrays this dynasty as a line of builders and protectors, establishing a unified kingdom against the warring tribes that surrounded it. Archeological expeditions, however, have shown evidence of destroyed towns that may come from this period, suggesting a more expansionist kingdom that forcibly took land from other tribes. A period of drought lasting decades threatened to collapse the advanced agricultural culture of the Dhakaani and increased raiding by the surrounding tribes. Depending on which line of evidence is considered, this either unified the Dhakaani against these tribes or drove them to conquer their neighbors in an effort to secure borders.
Despite this heroic role in expanding Dhakaani territory, the Vaal'ool dynasty is not always viewed favorably. In addition to unifying lands under the Dhakaani, they unified the Dhakaani themselves under the deist sovereign-host religion. The apotheosist traditions of the Five Sovereigns were all but destroyed in favor of the pantheon of gods that came to shape goblinoid society in Khorvaire. Any previous ruling by merit or achievement was replaced by a clan-based monarchy which ruled by virtue of divine choice. As the dynasty continued, the Vaal'ool leaders also grew increasingly corrupt as they excused more and more decadence based on their appointment by the Merlaac Taer gods. The last of the Vaal'ool leaders was known for his callousness and hedonism, leading the impressive Dhakaani army to near-ruin in several ill-conceived campaigns. Eventually he was overthrown by Oc Takec, founder of the Takec Dynasty.

Takec Dynasty

The Takec dynasty was founded in battle, a rebellion by Oc Takec to overthrow the corrupt kings of the Vaal'ool dynasty. According to Dhakaani tradition, Oc Takec was a rebel warlord who formerly served the Vaal'ool leading the Rhan'duun people. According to the Teraal Codex, one of the earliest sources on the Dhakaani, the Takec society was based on agriculture and augmented by hunting and animal husbandry. A deist culture, they followed the Merlaac Taer and practiced living sacrifice of animals and, occassionally, vanquished goblins.
According to different history records, the Takec dynasty moved their capital many times over the course of its rule, with the final and most important move to Ghel'daakhon, initiating the golden age of the dynasty. In fact, the name "Ghel'daakhon dynasty" has been synonymous with the Takec throughout history and was actually the more popular term during the time of the Dhakaani. However, it is now often used specifically to describe the later half of the Takec dynasty.
The capitals, particularly the city of Ghel'daakhon, were centers of glittering court life. Over time, court rituals to appease the gods developed, and in addition to his secular duties, the king would serve as the head of worship in the kingdom and lead ritual worship in the high temple. Oftentimes, the king would even go on spirit-quests into the forest, especially near the end of the dynasty. Evidence from excavations of the royal tombs indicates that royalty were buried with articles of value, presumably for use in the afterlife. Perhaps for the same reason, hundreds of commoners, who may have been slaves, were buried alive with the royal corpse. This is an earlier time than previously thought for slavery to be an important part of Dhakaani society and sholars are conflicted.

Kukaar Dynasties

The Kukaar Dynasty which followed the Takec Dynasty and initially controlled much of its territories. Although this dynasty lasted longer than any other dynasty in Dhakaani history (nearly eight hundred years in total), the actual political and military control of Southern Khorvaire by the ruling Hukhaaken people lasted only six hundred years, a period known as the Daan- or Western-Kukaar.
During the Kukaar Dynasty, the use of iron was introduced to the Dhakaani, though this period of Dhakaani history produced what many consider the zenith of Dhkaani bronze-ware making. The dynasty also spans the period in which the written script evolved into something close to the modern Goblin script with the use of an archaic clerical script that emerged during the late Time of Warlords period.

Daan-Kukaar Dynasty

At the time of the later Takec dynasty, many of the salient qualities of later Dhakaani society had been established but almost all scholars believe they did not have integrated societies. Hobgoblins were the majority of the population through the Takec dynasty and any goblins and bugbears were treated as second-class citizens, judging by excavated murals and pottery. This shifted abruptly with the Daan-Kukaar dynasty, and according to legend it can be traced tot a single figure. The goblin leader Huukaal of the Hukhaaken people ruled a large settlement called Kukaar in the barbaric region near modern-day Sterngate and end-of-era artworks from the Takec show that fought the Takec kings fought with the Kukaar around 3,900 EC. Huukaal led his people over the Howling Peaks and into the Ghaal River Valley where they built new townships along the river. This move was opposed by the Takec king as it put them dangerously close to his capital at Ghel'daakhon and gave Huukaal control of southwest Targaask Province and the valuable Ghaal River. Huukaal's sons were captured in an ambush and, rather than succumb to paying ransom, he attacked and defeated the Takec forces at Ghel'daakhon, claiming rule from the Takec peoples.
Change came quickly as the other goblinoid races were increased in status to that of the hobgoblins. Huukaal began a rule of several powerful goblin kings, followed by strong bugbear military leaders, all with a continuous mandate. The bugbear rulers expanded the kingdom's borders widely, especially Kuulkach the Fell who claimed most of Uthroul Province and western Shuugac Province in three bloody campaigns. For the first time in historical record, apotheosist religions were tolerated and they developed as the dynasty continued. By the end of the Daan-Kukaar, the Dhakaani had reached the popularly-held image that continues to define them.

Dagec-Kukaar Dynasty

After the bloody reign of Kuulkach the Fell and his descendents, a line of hobgoblins again took the throne. They built strong settlements in the conquered areas but did not push farther and were criticized for their temerity. Bugbears again took the throne, led first by the original Kuulkach's great-grandson Kuulkach the Wrathful, and more campaigns pushed farther into Shuugac Province to meet the borders of the distant dragonborn in Q'barra. This proved to be an unwise, over-extension of the Dhakaani military who were defeated and forced to retreat past the borders of Kuulkach the Fell generations earlier. The Kukaar kingdom collapsed to what is called the Dagec-Kukaar today: Targaask Province, Uthroul Province, southern Akhaac Province, Dalaan Province, and the eastern portions of Dhekhuul'daal Province. They would lose far more, however, in the intervening years.

Shuulec Dekaar Period

During the Shuulec Dekaar ("Start of Autumn") period, named in later eras for the "Coming Winter" of the Time of Warlords, Dhakaani lands were ruled under a feudal system. After the setback of Kuulkach the Wrathful's failed conquests, the Kukaar kings held nominal power but only directly ruled over a small royal demesne centered on their capital Vuun, near modern-day Sterngate. They granted fiefdoms over the rest of Dhakaan to several hundred hereditary vassal states headed by members of the nobility. These were descendants of Kukaar allies, close associates of the founders of the dynasty, or local potentates. The most important feudal princes, met regularly as a council of around twelve (depending on the time), where important matters, such as military expeditions against foreign groups or offending nobles, were decided. During these conferences, one vassal leader was sometimes declared maarlakuuc ("hegemon") and given leadership over the armies of all the feudal states.
As the era unfolded, larger and more powerful states annexed or claimed suzerainty over smaller ones. By the dynasty's third century, most small states had disappeared, and a few large and powerful principalities dominated Dhakaan. Some western states, especially those in Dhekhuul'daal, claimed independence from the Kukaar. Wars were undertaken to oppose some of these states and others fractured under internal stresses into many smaller states.
At the same time, the control that the Kukaar kings exerted over the other feudal princes slowly - but inexorably - faded. Eventually the nominal Kukaar kings lost all real influence, the feudal system crumbled, and the Time of Warlords began.

Time of Warlords

By about 5200 EC, there were six major regional powers which divided up Dhakaani territory.

  • Har'daach to the east, occupying nothern Targaask province and the portions of Shuugac which remained under Dhakaani control.
  • Okhruug on the northern frontier, occupying southern Akhaac Province around then city of Akhaakuul Drerthaan.
  • Shekaar, the largest, which controlled northern Dekhuul'daal province and western Uthroul province.
  • Shuuntur which took up most of Targaask including the powerful cities of Ghel'daakhon and Kaakaarthon and the port cities along the coast.
  • Vec'daan in southern Dekhuul'daal and extending into the western reaches of the formerly-abandoned Dalaan province.
  • Vuulkhru in central and eastern Uthroul province, occupying the former Kukaar capital regions.

Other small states existed between these larger states or on the unclaimed outskirts. Distant regions of Shuugac and Akhac continued to call themselves Dhakaani despite not knowing direct control for generations. Though some of Dalaan province were claimed by Vec'daan, other areas had small settlements that remained independent and the Dhakaani cultural influence also extended to distant goblinoids in modern-day Droaam and Talenta.
When Kukaar rule failed and the king became a figurehead, Dhakaani affairs were determined by the large Shekaar state. The start of the Time of Warlords is generally acknowledged, in fact, as the assassination of a dozen weaker warlords in Shekaar (c. 5275 EC) by the powerful king in Shal'den (modern Cragwar) who replaced them with relatives and associates. The lack of response from the Kukaar kings in Vuun led to a proliferation of this action as rulers throughout Dhakaan replaced weaker rivals with their own allies. Things did not stop there, however, and the new appointees began vying for influence and eventually fighting each other in long, bloody feuds. Somewhat ironically, the first victim of this was Shekaar itself which splintered into Daan'shekaar to the west and Mac'shekaar to the east. Feuding continued on and off for several centuries until all seven states (including both halves of Shekaar) were weakened and near ruin.
Taking advantage of the situation, the monarchy of Har'daach assembled an army and put all the dwindling resources of their nation into conquering the others. Momentum built and they finally achieved their aim in 5885 EC, founding the Har'daach dynasty and bringing a peace at last to the Dhakaani lands.

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